So perhaps the question isn't 'why is this spiking' but 'why isn't this spiking harder?' One reason could be that many players aren't a fan of infinite turn combos
Commander Commander (CTRL to add secondary) +1/+1 +1/+1 (CTRL to add secondary) Creature Drivnod, Carnage Dominus If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time
For future reference, here's the scryfall query for that, as I haven't played with any of those yet
This Bitterblossom is dynamic and offers lots of depth, showing the fluttering nature of little faeries (that grow in number every turn), and is brilliantly enshrouded with wispy flora
Really late game it at its best when lands would otherwise be almost dead draws
You can spend three Simic colored mana on a dork you control only